Duration
5 days
Introduction
Creating custom type instances in XAML
Creating a dependency property
Using an attached property
Creating an attached property
Accessing a static property from XAML
Creating a custom markup extension
Handling routed events
Introduction
Using logical resources
Dynamically binding to a logical resource
Using user-selected colors and fonts
Using binary resources
Accessing binary resources in code
Accessing binary resources from another assembly
Managing logical resources
Introduction
Creating a table-like user interface
Dynamically sizing grid rows/columns
Creating a scrollable user interface
Creating a border around panels and elements
Placing elements in exact positions
Adding/removing elements to a panel dynamically
Creating a tabbed user interface
Implementing drag-and-drop
Introduction
Working with text
Using content controls
Displaying images
Creating tooltips
Creating a list of items
Creating a standard menu
Creating a context menu
Selecting options with checkboxes and radio buttons
Manipulating tab order and focus
Introduction
Creating a window
Creating a dialog box
Using the common dialog boxes
Creating ownership between windows
Creating a custom shaped window
Creating a single instance application
Handling an unhandled exception
Introduction
Element to element binding
Binding to a single object
Binding to a collection
Using data templates
Using value converters
Creating a master-detail view
Sorting and filtering bound collections
Grouping bound collections
Binding to multiple properties
Binding hierarchical data to a TreeView
Presenting data in a grid
Validating data
Introduction
Using routed commands
Implementing a basic MVVM application
Building a simple MVVM framework
Building a complete MVVM style application
Creating an undo/redo system
Introduction
Creating and using styles
Applying a style automatically
Creating a property trigger
Using data triggers
Creating an event trigger
Creating a multi trigger
Using behaviors
Replacing the control template of a progress bar
Replacing the control template of a scroll bar
Customizing selection in a Selector control
Introduction
Creating a custom shape
Applying transforms on elements
Manipulating a bitmap programmatically
Creating adorners
Creating property-based animations
Creating path-based animations
Creating custom animations
Adding animation easing to animations
Using custom effects with pixel shaders
Introduction
Creating a user control
Handling standard commands in a user control
Creating a custom (templated) control
Customizing a default template of custom control
Creating a custom panel
Creating a lightweight custom element
Introduction
Updating the UI from a non-UI thread
Adding cancelation support
Using the BackgroundWorker component
Adding cancelation and progress with BackgroundWorker
Using a timer to do periodic updates
Using C# 5.0 to perform asynchronous operations
Programme scope, delivery arrangements and suitability are confirmed during enquiry.