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EIEIO / AUTOMATION & EMERGING TECHNOLOGY

iOS Certified Associate Developer

Course outline

5 days

Duration

5 days

Who Should Attend

This workshop is intended for Programmers and Designers with programming abilities who are interested in developing applications for iPhone and iPad supporting popular iOS applications.

Exam Format

The ICAD Certification Exam duration is 2 hours, consisting of 50 Multiple Choice Questions, with a Passing Score of 70%. You will receive a professional ICAD Certification upon passing the exam.

Course Overview

This 5-day course will guide students through the entire process of developing an iPhone application from designing to developing, testing and releasing iPhone and iPad applications. The goal is to get you past the initial learning curve to help you to understand the way iPhone and iPad applications work and how they are built.

NOTE: Mac machines are provided for participants when trainings are conducted at iTrain. If participants want to use their own Mac, they need to install the latest iOS SDK and xCode in their computers prior to the training.

Learning Outcomes

Upon completion of this course, you will be able to:

  • Explore the basic of iOS device capabilities and limitations.
  • Illustrate the iOS development Process.
  • Leverage some of the networking and multi-threading capabilities that exist in iOS.
  • Utilize the Swift programming language including properties, conditionals, instance variables, classes, strings, arrays, loops, methods and enums.
  • Employ basic Debugging and trouble shooting.
  • Explore and use UI Elements and Auto Layout.
  • Experience working in teams on iOS related projects.
  • Explain the process of creating a universal app that will run on both iPhone and iPad devices.
  • Detail the process required to publish and submit an iOS application.
  • Design, develop, create and present a signification final iOS business application project.

Day 1: Fundamentals

Getting started with xCode

  • Introduction & getting started
  • Register to the Apple Developer Program
  • Getting other iOS Simulator
  • Interface
  • ToolBar
  • Navigation Area
  • Editor Area
  • Utility Area
  • Testing application in your device

Swift 3 Language

Introduction

  • Files
  • Coding practice
  • Basic Variables & Swift Data Type
  • Operation
  • Optional and Optional Binding
  • Class Declaration
  • OPP in Swift
  • Methods calling
  • Basic Design Pattern
  • MVC Diagram
  • Target-Action
  • Protocol & Delegate
  • Selectors
  • Protocol

Overview of iOS 10 & iOS 11

  • iOS Architecture
  • iOS10 SDK Features
  • iOS11 SDK Features
  • Using NSFoundation and UIKit
  • App Designing Process
  • Latest UI/UX Design trend
  • Introduction to Prototyping tool
  • App Design Case study
  • Debugging Tools Instruments

Creating a Single View Application

  • Understanding different templates in xCode
  • Programming UI Elements UIButton, UITextField, UISwitch, UISlider
  • Using Assets management in xCode
  • Multiple Screen Development with Size Class and Autolayout

Day 2: Creating Interfaces

Creating an application Interface

Mobile app Development Lifecycle

  • Understanding Different App Development Lifecycle
  • Product Roadmap and versioning
  • UI/UX Trend
  • Design Principle in Mobile application
  • Application Prototyping

Create View

  • UINavigationBar Controller
  • Nested navigation Controller
  • UITabBarController
  • Multi Views

Storyboard & Segue

Introduction

  • Views
  • Dynamic & Static Table
  • Collection View
  • Creating Custom Cells

Multi Views

  • Segue Elements
  • Passing Data diagram
  • Passing Data
  • Sample passing data code

Debugging Application

  • Using breakpoint
  • Understanding common mistake by developer
  • Using print function

Day 3: Creating Data

PList (Local) Property List

Introduction

  • Retrieving data
  • Plist to Table App using NSUserDefault
  • App settings
  • NSUserDefaults
  • + Introduction
  • + Store Data code
  • + Retrieve data code

JSON (Remote)

Introduction

  • Frameworks
  • Step-by-Step

Core Data (Local)

Introduction

  • Core Data vs SQLite
  • Step-by-Step

Remote Data

Introduction

  • NSAppTransport Security
  • Integrate with Remote API and Web service
  • Parsing JSON Data

Day 4: Devices Features

Core Location

Overview

  • Accuracy
  • Basic Setup
  • Reverse Geocoding

Map using MapKit Framework

Overview

  • Placing point
  • Annotation Details
  • Step-by-Step

Creating Camera Functionality

Overview

  • Code
  • Check Camera Availability
  • Getting Image from Photo Library
  • Check support video

Gestures Adding

Overview

  • UI Tap Gesture Recognizer
  • Motion gestures

Social Framework

  • Adding Facebook to your App
  • Adding Twitter to your App

Mini Project

Delivery includes:

  • User flow documentation
  • Analyzing Technical requirement
  • Mobile application (End product)

Day 5: Multimedia, Localization and Beyond the Basic

UIWeb View

  • Display live dynamic web pages

Making Multimedia Audio & Video

  • Movie Formats
  • Audio Formats
  • Frameworks

Overview

App Localization Internationalize Your App

  • Why Localization?
  • What can be localized?
  • NSLocalizedstring
  • App name how?
  • Changing Language
  • Common Potfalls

Coding Best Practices:

  • Test driven development: Unit testing and automation testing
  • Working in team: Code style
  • Code documentation using HeaderDoc
  • Best practice of implementing Security in application

Beyond The Basics

  • Dependency Management with Cocopods
  • Using third party library
  • Understanding BaaS

App Submission Process

  • Checklist
  • App Review Guidelines
  • Human Interface Guidelines
  • Considerations before uploading
  • Managing Alpha and Beta Testing with Testflight
  • App submission
  • Acquisition strategy: Introduction to App Store Optimization
  • Flow

Programme scope, delivery arrangements and suitability are confirmed during enquiry.