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EIEIO / PROGRAMMING & DEVELOPMENT

Android Development

Course overview and objectives

5 days

Duration

5 days

AUDIENCE

This course is designed for Programmers, Software Developers or anyone who are interested in designing, creating, deploying and testing applications for the Android mobile phone platform

PREREQUISITES

Computer Programming experience (any language) is required to get the most benefit from this training

METHODOLOGY

This program will be conducted with interactive lectures, PowerPoint presentation, discussion and practical exercise

COURSE OBJECTIVES

Learn to design and build mobile applications with hands-on guide using Google's Android™ open-source platform.

By the end of the course, you will be able to

  • Design and build your own complete Android application incorporating most of the key aspects of the platform.
  • Explain the differences between Android™ and other mobile development environments
  • Understand how Android™ applications work, their life cycle, manifest, Intents, and using external resources

MODULES

Introduction

  • Open Handset Alliance
  • Android Platform
  • What’s New
  • Android 4.x
  • Architecture
  • Kernel
  • Libraries
  • Dalvik Virtual Machine
  • Application Framework
  • Android Startup
  • Android Runtime
  • Runtime Features

Integrated Development Environment (IDE)

  • Android SDK
  • Eclipse & ADT Plug-in
  • Android SDK Manager
  • Eclipse IDE and Debugger

Android Development Tool (ADT)

  • Android Emulator and Virtual Devices(AVD)
  • Android Emulator
  • Android Debug Bridge(ADB)
  • Dalvik Debug Monitor Service(DDMS)

My First Project

  • Simple Android Project
  • Anatomy of Android Project
  • Creating your first Simple Android Project

Under The Hood

Introduction

  • Physical Structure of an Android Application
  • Introduction to Application Components
  • Activity
  • Service
  • Content Provider
  • Broadcast Receiver
  • Application Life Cycle
  • Inside the Manifest

Activities

  • Activities and View
  • Activities in-Depth
  • Creating & Registering Activities
  • Launching Activities
  • Activity and Data Flow
  • Returning Data back from Activity

Intents

  • Explicit vs Implicit Intents
  • Android provided Intents
  • Intent Routing

Resources

  • Resources Architecture in Android
  • Res Folder
  • Android Asset Packaging Tool
  • Various Resources Types
  • RAW Resources
  • Assets vs Resources
  • Effective Resource Management

UI/UX

  • Introduction & Overview
  • View Architecture in Android
  • View, ViewGroup, Layout & Widget o Layouts
  • Linear
  • Table
  • Frame
  • Relative
  • Grid
  • Common Widgets
  • ImageView
  • WebView
  • Using the Android Hierarchy Viewer

Adapters

  • Introduction to Adapters
  • Built-in Adapters
  • WritingCustomAdapters
  • ListView
  • ListActivity
  • GridView

Fragments

  • Introduction to Fragments
  • Life-cycle of Fragments
  • Creating Fragments
  • Fragment Manager and Transaction
  • Fragment Backstack

Action Bar

  • Anatomy of ActionBar
  • Action Items
  • Handling Action Items

Events and Gestures

  • Touch Events
  • Motion Events
  • Handling Touch Events
  • Gestures

Service

  • Services Application Component
  • Service Runtime
  • Implementing a Local Service
  • Registering a Local Service
  • IntentService

Broadcast Receivers

  • Creating Broadcast Receiver
  • Listening for Broadcasts
  • Narrow Broadcast Receiver

SQLite

  • Introduction to SQLite
  • SQLite Classes in Android SDK
  • SQLite Helper Classes
  • CRUD Operations

Background Work

  • Why Threading?
  • Loopers
  • Java Threading
  • AsyncTask
  • Handlers
  • Messages & Runnables
  • Loaders

Multimedia

  • Playing Audio/Video
  • Recording Audio/Video
  • Camera
  • Intent based Camera

Web Services

  • SOAP Web Service
  • RESTful Web Service
  • JSON

Google Maps

  • Location Service
  • Location Listener
  • Intents
  • Geocoder
  • Google Maps API

Native Development Kit

  • Introduction to NDK
  • SDK vs NDK
  • Setting up Eclipse for Native Development
  • Building C/C++ Projects using ndkbuild
  • Android.mk
  • Java JNI Basic
  • Creating JNI Wrappers

Profiling

  • Eclipse Memory Analyzer
  • TraceView
  • systrace
  • Memory Usage – Dos and Don’ts

Programme scope, delivery arrangements and suitability are confirmed during enquiry.