Duration
3 days
Overview
This 3-day Adobe Animate CC course provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Learn how to use and create vector-based brushes for painterly effects. Gain more advanced control over complex animations with the Camera tool, and learn to focus the action on different parts of the Stage. Explore the new Layer Depth panel which lets you control the depth level of individual layers, creating a more realistic sense of space.
Support for SVG, WebGL, HTML5 animation and video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
This course is taught with the Adobe CC 2018 release software.
In This Course, Learn About: External Content, Interactive Navigation, Publishing Flash Documents, Publishing to HTML5, Shapes and Using Masks, Sound and Video, Symbols, Variables and Controlling Visual Properties, Working with Graphics.
Course Topics
- Getting Acquainted
Starting Adobe Animate CC and Opening a File Understanding Document Types
Getting to Know the Workspace Working with the Library Panel Understanding the Timeline Organizing Layers in a Timeline Using the Properties Panel Using the Tools Panel
Undoing Steps in Animate Previewing Your Movie Modifying the Content and Stage Saving Your Movie
- Creating Graphics and Text
Getting Started
Understanding Strokes and Fills Creating Shapes
Making Selections Editing Shapes
Using Gradient and Bitmap Fills Using Variable-Width Strokes
Using Swatches and Tagged Swatches Creating Curves
Using Transparency to Create Depth Being Expressive with the Paint Brush Creating and Editing Text
Aligning and Distributing Objects Converting and Exporting Art
- Creating and Editing Symbols
Getting Started
Importing Adobe Illustrator Files About Symbols
Creating Symbols
Importing Adobe Photoshop Files Editing and Managing Symbols
Changing the Size and Position of Instances Changing the Color Effect of an Instance Understanding Display Options
Applying Filters for Special Effects
- Animating Symbols
Getting Started
About Animation
Understanding the Project File Animating Position
Changing the Pacing and Timing Animating Transparency Animating Filters
Animating Transformations Changing the Path of the Motion Swapping Tween Targets Creating Nested Animations Graphic Symbols
Easing
Frame-by-Frame Animation Animating 3D Motion Animating Camera Moves Testing Your Movie
- Advanced Motion Tweening
Getting Started
About the Motion Editor Understanding the Project File Adding Motion Tweens
Editing Property Curves
Viewing Options for the Motion Editor Copying and Pasting Curves
Adding Complex Eases
- Animating Shapes and Using Masks
Getting Started
Animating Shapes Understanding the Project File Creating a Shape Tween Changing the Pace
Adding More Shape Tweens Creating a Looping Animation Using Shape Hints
Previewing Animations with Onion Skinning Animating Color
Creating and Using Masks
Animating the Mask and Masked Layers Easing a Shape Tween
- Creating Interactive Navigation
Getting Started
About Interactive Movies Creating Buttons Understanding ActionScript 3.0 Preparing the Timeline
Adding a Stop Action
Creating Event Handlers for Buttons Creating Destination Keyframes
Creating a Home Button Using Code Snippets Code Snippets Options
Playing Animation at the Destination Animated Buttons
- Working with Sound and Video
Getting Started
Understanding the Project File Using Sounds
Understanding Video
Using Adobe Media Encoder CC
Playback of External Video in Your Project Working with Video and Transparency Embedding Video
- Publishing Understanding
Publishing Publishing for Flash Player
Publishing for HTML5 Using Classic Tweens Exporting to HTML5 Inserting JavaScript
Converting to HTML5 Canvas Publishing a Desktop Application
Publishing to Mobile Devices Next Steps
Programme scope, delivery arrangements and suitability are confirmed during enquiry.