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Adobe Animate CC (2018) Training

Course outline

3 days

Duration

3 days

Overview

This 3-day Adobe Animate CC course provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Learn how to use and create vector-based brushes for painterly effects. Gain more advanced control over complex animations with the Camera tool, and learn to focus the action on different parts of the Stage. Explore the new Layer Depth panel which lets you control the depth level of individual layers, creating a more realistic sense of space.

Support for SVG, WebGL, HTML5 animation and video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.

This course is taught with the Adobe CC 2018 release software.

In This Course, Learn About: External Content, Interactive Navigation, Publishing Flash Documents, Publishing to HTML5, Shapes and Using Masks, Sound and Video, Symbols, Variables and Controlling Visual Properties, Working with Graphics.

Course Topics

  • Getting Acquainted

Starting Adobe Animate CC and Opening a File Understanding Document Types

Getting to Know the Workspace Working with the Library Panel Understanding the Timeline Organizing Layers in a Timeline Using the Properties Panel Using the Tools Panel

Undoing Steps in Animate Previewing Your Movie Modifying the Content and Stage Saving Your Movie

  • Creating Graphics and Text

Getting Started

Understanding Strokes and Fills Creating Shapes

Making Selections Editing Shapes

Using Gradient and Bitmap Fills Using Variable-Width Strokes

Using Swatches and Tagged Swatches Creating Curves

Using Transparency to Create Depth Being Expressive with the Paint Brush Creating and Editing Text

Aligning and Distributing Objects Converting and Exporting Art

  • Creating and Editing Symbols

Getting Started

Importing Adobe Illustrator Files About Symbols

Creating Symbols

Importing Adobe Photoshop Files Editing and Managing Symbols

Changing the Size and Position of Instances Changing the Color Effect of an Instance Understanding Display Options

Applying Filters for Special Effects

  • Animating Symbols

Getting Started

About Animation

Understanding the Project File Animating Position

Changing the Pacing and Timing Animating Transparency Animating Filters

Animating Transformations Changing the Path of the Motion Swapping Tween Targets Creating Nested Animations Graphic Symbols

Easing

Frame-by-Frame Animation Animating 3D Motion Animating Camera Moves Testing Your Movie

  • Advanced Motion Tweening

Getting Started

About the Motion Editor Understanding the Project File Adding Motion Tweens

Editing Property Curves

Viewing Options for the Motion Editor Copying and Pasting Curves

Adding Complex Eases

  • Animating Shapes and Using Masks

Getting Started

Animating Shapes Understanding the Project File Creating a Shape Tween Changing the Pace

Adding More Shape Tweens Creating a Looping Animation Using Shape Hints

Previewing Animations with Onion Skinning Animating Color

Creating and Using Masks

Animating the Mask and Masked Layers Easing a Shape Tween

  • Creating Interactive Navigation

Getting Started

About Interactive Movies Creating Buttons Understanding ActionScript 3.0 Preparing the Timeline

Adding a Stop Action

Creating Event Handlers for Buttons Creating Destination Keyframes

Creating a Home Button Using Code Snippets Code Snippets Options

Playing Animation at the Destination Animated Buttons

  • Working with Sound and Video

Getting Started

Understanding the Project File Using Sounds

Understanding Video

Using Adobe Media Encoder CC

Playback of External Video in Your Project Working with Video and Transparency Embedding Video

  • Publishing Understanding

Publishing Publishing for Flash Player

Publishing for HTML5 Using Classic Tweens Exporting to HTML5 Inserting JavaScript

Converting to HTML5 Canvas Publishing a Desktop Application

Publishing to Mobile Devices Next Steps

Programme scope, delivery arrangements and suitability are confirmed during enquiry.